The credential your game dev career
actually needs.
GameForge is the first nonprofit, independent, cohort-based game developer certification pipeline not owned by an engine vendor and not locked behind a college degree.
§ 01 — PIPELINE METRICS
The Pipeline by the Numbers
§ 02 — PIPELINE LAYERS
The Pipeline
Three layers. One credential. Built for creators who are already building.
▲ LAYER 01
Entry PointForge Jam
48-hour game creation events. Open to all skill levels. Your first rep in a real production environment under real constraints.
▲ LAYER 02
Cohort-BasedForge Academy
Structured cohort-based curriculum. Platform-agnostic. Built on open-source tooling. Not locked behind any engine vendor's ecosystem.
▲ LAYER 03
Verifying CredentialForge Certified
An industry-recognized credential that proves competency. Not a participation certificate — a verified record of demonstrated skill.
§ 03 — TARGET COHORT
Who This Is For
Built for the builder who's already building.
Cohort Type
Roblox Developers
Millions of creators make games on Roblox. None of them have a credential for it. Until now.
Cohort Type
Indie Studios
Self-funded teams who need access to talent, tools, and credibility without the cost of a publisher.
Cohort Type
Commission Developers
Scripters, modelers, builders on platforms like RoDev or HiddenDevs who are ready to ascend past commission boards.
Cohort Type
Career Changers
No college degree required. No vendor lock-in. If you can build, GameForge can credential you.
§ 04 — PROGRAM OUTPUT
What You Get
Six tangible outcomes from completing the GameForge pipeline.
▲ Credential
Forge Certified
Forge Certified status — portable, creditable, platform-independent. A real credential that lives on your Passport profile.
▲ Network
Studio Access
Direct access to AeThex's partner studio network and acqui-rescue pipeline. Built relationships, not cold applications.
▲ Commissions
First in Line
Certified developers are first in line for AeThex-sourced game development contracts. Real work, real pay.
▲ Infrastructure
Passport Integration
AeThex Passport integration on any game you build through the program. Your work is attributed to you, forever.
▲ Visibility
Developer Directory
Featured in the GameForge developer directory, accessible to partner studios and clients actively looking for talent.
▲ Open Source
No Vendor Lock-in
Built on AeThex Engine Core (AGPL v3 Godot fork). No vendor fees. No proprietary tools. No lock-in.
§ 05 — APPLICATION INTAKE
Apply to GameForge.
Applications reviewed on a rolling basis. No gatekeeping. If you can build — you belong here.